


Attack at noon while they're inside eating lunch. Attack at midnight to sneak up behind a drunk soldier taking a leak. Set your watch to attack at dawn, when they're sleeping. On the whole, we found the Rambo approach to be quicker, but a stealthy night attack more fun.īut it doesn't stop there - AI routines are different at any point in the 24 hour day/night cycle. It's not always possible, but given the opportunity to end a mission with one well-planned bullet, you'll want to take it. Given your enemies aren't complete idiots, you might want to take a more stealthy approach. And as a player you learn to be aware of the battle in 360 degrees - not just what's in front of you. If you make noise in a building, they'll even blast through weak walls to flush you out. In open ground, they'll call for reinforcements and flank you. Your reward isn't effected - but the story and objectives change with your choices.Īct 1 is full of suicidal enemies, but as you gain a reputation, they learn to fear you. In a choose your own adventure kind of way, your buddies will offer you an alternate way of completing missions. As long as you buy your own though, you're pretty sweet. Deteriorating weapons are a reality in Africa, but they're never really fun in a game. Unlocking weapons is kind of a must, as enemy dropped weapons have a tendency to jam. You'll need to help out local factions for information on the Jackal's whereabouts, and on the way you'll make buddies, do side missions to unlock weapons, and play both sides in glorious African intrigue. It's almost as if his goal is bloodshed, rather than profit.Īnd if that's not complicated enough, you start the game with malaria, and no medication. The Jackal sells his merchandise suspiciously cheap, and has done so for at least 16 wars in Africa. Your mission is to find an arms dealer known as the Jackal, who is supplying both sides of the conflict with weapons. Anyone with money or influence has left already.

Were they right? Hell yeah.Īs a gun for hire, you're dumped into an African nation descending into civil war and anarchy. These might sound like bad things, but Ubisoft Montreal have taken over this franchise and they believe one view the entire game adds to the immersion, and makes it like a playable movie. But there are no cutscenes in Far Cry 2, there's barely even an interface. You'll be forgiven for thinking what you just saw was a cutscene.
